Another optional update will be available in the coming days across all platforms to fix some other bugs that cane with the update. Below is what’s changing.
Fixed bug that caused “overtime!” text to sometimes appear incorrectly
Allow color codes in text “XX Accepted YY into club” to properly show the player name color
Blinking box buttons when opening a Club join link
Sound setting not saved as OFF when listening to music
Decreased the skill queue time from 1s to 0.3s (how long the skill is queued for casting when casting before the previous skill has ended)
During pushback and stun skills are no longer queued at all
Showdown: Follow the spectated player by default
Add outline to countdown, match over, showdown! and overtime! texts to make them easier to read
Use LNY theme in Play Again matchmaking screen
Poor network indicator removed from menu screens
Crash Fixes, and optimized memory
What is Skill Queue?
Skill queue is a system in games that determines how quickly abilities can be chained. In other words, it is the ability to “queue” up a skill after the one you are performing completes. Once the skill is completed, the system will automatically fire the next skill you pushed.