A new mini-update came out today in Brawl Stars following last week’s major update. This minor update focuses on fixing many issues that appeared as a result of the last update. Here is everything that changed!

Tickets

  • Tickets are now permanent and can be used in any ticketed event.
  • Added more stakes for ticketed events: 1,2,3,4,5,10,15,20
  • Tickets have been added to the shop and can be purchased with gems. Tickets are only visible while an event is active.

Shop

  • Coin Booster has been removed from the game. Any remaining Coin Boosters can be used until they expire but can no longer be purchased or found in Brawl Boxes.
  • Coin Doubler drop chance is doubled (replacing Booster drops)

Game Rooms:

  • Brawl Boxes can be opened from Game Rooms
  • When the game room owner leaves the room another player will be promoted to owner instead of disbanding the room

UI Changes:

  • New health and ammo bar style
  • Hit indicator added to Super button: When your Super is full the button will flash and play a sound when you land an attack
  • Joystick size is now properly scaled to match the physical size of the device
  • Added the trophy sorted Brawler list back to profile page
  • Brawler trophies added to battle end screen

Bug Fixes:

  • Fixed Coin Booster effect not being shown on rank up pop-up. It was working correctly in the previous version but was not displayed.
  • Fixed issue where charging characters fly if they get a push back at the same time the charge starts. (RIP flying Bulls and Darryls!)
  • Boss Fight end screen texts changed from Victory/Defeat to Time Reward
  • Gameroom: friendly room: swapping team should unready the player (so that duplicate brawler rule will get enforced)
  • Fixed issue where Darryl could get stuck into water on G.G. Corral
  • Fixed issue with Darryl getting stuck inside walls
  • Fixed issue where Darryl didn’t get destroyed during roll in Brawl Ball after goal was scored
  • Fixed mismatch between Darryl Super aiming line and actual outcome of the roll

BALANCE

Events

  • Star Player is now less likely to be awarded to a member on the losing team
  • Star Player is now less likely to be awarded to players who lost many stars in Bounty or dropped a lot of gems
  • Nita’s Bear, Jessie’s Turret and Pam’s Healing Station all have a bit less health when these characters are bosses in Boss Fight
  • Temple Ruins tweaked to make Barley-Dynamike-Mortis strategy less effective
  • G.G. Corral tweaked to be more difficult for attackers

Brawler Balance

El Primo

  • Health increased by 200
  • Star Power burn duration reduced from 5 to 4 seconds. Total damage increased from 400 to 600 over 4 seconds.

Bull

  • Health increased by 200
  • Main attack damage increased from 400 to 440.
  • Star Power now triggers at 50% health (up from 30%)

Bo

  • Star Power vision increased from 5 to 6 tiles

Brock

  • Star Power damage increased from 160 to 240 per second

Crow

  • Crow’s Super charges slightly more slowly (needs to hit with 6 daggers + poison instead of 5 + poison)
  • Crow’s poison duration from main attack and Super reduced from 5 to 4 seconds. Total damage remains the same.

Colt

  • Increased reload time from 1.25s to 1.5s (reload time starts after all bullets are fired so the increase in total time is much less impactful than these numbers would suggest)

Mortis

  • Star Power healing reduced from 1200 to 1000 per soul collected.

Nita

  • Health increased by 200
  • Star Power healing effect increased from 180 to 200.

Pam

  • Healing station heal effect reduced from 400 to 360
  • Fixed bug which allowed healing station to expire

Darryl

  • Health increased by 200
  • Darryl’s main attack shots are fired a bit closer together
  • Star Power damage reduction increased from 70% to 80% damage reduced while using Super
  • Super roll speed decreased slightly from 2800 to 2400

Poco

  • New Star Power: Poco’s main attack now also heals allies for 200 health per hit

Spike

  • Star Power healing reduced from 600 to 500 health per second

Tara

  • Star Power companion health increased from 1600 to 2000
  • Bug Fix: Star Power companion no longer scales with Showdown power-ups or when Tara is a boss in Boss Fight

Ricochet

  • New Star Power effects (visual)
  • Star Power damage reduced from 100 to 80

 

That’s it! Thanks for reading!

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